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	<id>https://wiki-dev.rrobinson.me/index.php?action=history&amp;feed=atom&amp;title=Celestial_Ogmur</id>
	<title>Celestial Ogmur - Revision history</title>
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	<updated>2026-09-02T13:12:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki-dev.rrobinson.me/index.php?title=Celestial_Ogmur&amp;diff=2670&amp;oldid=prev</id>
		<title>CosmicBot: Sync Celestial Ogmur from game data</title>
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		<updated>2026-09-02T08:40:06Z</updated>

		<summary type="html">&lt;p&gt;Sync Celestial Ogmur from game data&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- COSMIC-BOT: generated from game data. Edits inside this block are overwritten on the next sync. --&amp;gt;&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name        = Celestial Ogmur&lt;br /&gt;
| image       = Item Celestial Ogmur.png&lt;br /&gt;
| rarity      = Uncommon&lt;br /&gt;
| rarityslug  = uncommon&lt;br /&gt;
| tier        = UT&lt;br /&gt;
| slot        = Shield&lt;br /&gt;
| slotcat     = Shields&lt;br /&gt;
| category    = Ability&lt;br /&gt;
| description = This titanic shield was created for the lunar army, lost between years of war between the gods of the earth and the moon, they seem to have similar ideas.&lt;br /&gt;
| damage      = 500&amp;amp;ndash;650&lt;br /&gt;
| rateoffire  = 100%&lt;br /&gt;
| shots       = 5&lt;br /&gt;
| range       = 6.4 tiles&lt;br /&gt;
| dps         = 2875&lt;br /&gt;
| mpcost      = 125&lt;br /&gt;
| stats       = +150 Maximum HP&amp;lt;br /&amp;gt;+5 Attack&amp;lt;br /&amp;gt;+15 Defense&lt;br /&gt;
| famebonus   = 2%&lt;br /&gt;
| xmlid       = Celestial Ogmur&lt;br /&gt;
| type        = 0x6453&lt;br /&gt;
| source      = Items.dat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Celestial Ogmur&amp;#039;&amp;#039;&amp;#039; is a uncommon [[:Category:Shields|shield]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;This titanic shield was created for the lunar army, lost between years of war between the gods of the earth and the moon, they seem to have similar ideas.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Stat bonuses ==&lt;br /&gt;
{| class=&amp;quot;wikitable cosmic-stats&amp;quot;&lt;br /&gt;
! Stat !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Maximum HP || +150&lt;br /&gt;
|-&lt;br /&gt;
| Attack || +5&lt;br /&gt;
|-&lt;br /&gt;
| Defense || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Projectile ==&lt;br /&gt;
{| class=&amp;quot;wikitable cosmic-stats&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 500&amp;amp;ndash;650&lt;br /&gt;
|-&lt;br /&gt;
| Rate of fire || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Shots || 5&lt;br /&gt;
|-&lt;br /&gt;
| Range || 6.4 tiles&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 160&lt;br /&gt;
|-&lt;br /&gt;
| Lifetime || 400 ms&lt;br /&gt;
|-&lt;br /&gt;
| Pierces enemies || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Passes cover || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Average DPS || 2875&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Average DPS assumes every projectile hits and no critical strikes. Rate of fire is the multiplier the game applies to one shot per second.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shoot&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Uncommon items]]&lt;br /&gt;
[[Category:Shields]]&lt;br /&gt;
&amp;lt;!-- COSMIC-BOT: end --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;!-- What the game data cannot say: how it plays, where it drops, who it suits. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- Buffs, nerfs and reworks, newest first. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>CosmicBot</name></author>
	</entry>
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