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	<id>https://wiki-dev.rrobinson.me/index.php?action=history&amp;feed=atom&amp;title=Oryx_the_Mad_God</id>
	<title>Oryx the Mad God - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki-dev.rrobinson.me/index.php?action=history&amp;feed=atom&amp;title=Oryx_the_Mad_God"/>
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	<updated>2026-09-02T11:19:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki-dev.rrobinson.me/index.php?title=Oryx_the_Mad_God&amp;diff=3182&amp;oldid=prev</id>
		<title>CosmicBot: Sync Oryx the Mad God from game data</title>
		<link rel="alternate" type="text/html" href="https://wiki-dev.rrobinson.me/index.php?title=Oryx_the_Mad_God&amp;diff=3182&amp;oldid=prev"/>
		<updated>2026-09-02T08:41:35Z</updated>

		<summary type="html">&lt;p&gt;Sync Oryx the Mad God from game data&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- COSMIC-BOT: generated from game data. Edits inside this block are overwritten on the next sync. --&amp;gt;&lt;br /&gt;
{{Enemy infobox&lt;br /&gt;
| name     = Oryx the Mad God&lt;br /&gt;
| kind     = Oryx&lt;br /&gt;
| kindslug = oryx&lt;br /&gt;
| hp       = 75,000&lt;br /&gt;
| defense  = 60&lt;br /&gt;
| level    = 1&lt;br /&gt;
| xpmult   = 1×&lt;br /&gt;
| size     = 120%&lt;br /&gt;
| immune   = Stasis&lt;br /&gt;
| xmlid    = Oryx the Mad God 2 - 3&lt;br /&gt;
| type     = 0x7778&lt;br /&gt;
| source   = EmbeddedData_EquipCXML.dat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Oryx the Mad God&amp;#039;&amp;#039;&amp;#039; is a boss. It has 75,000 health and 60 defense.&lt;br /&gt;
&lt;br /&gt;
== Immunities ==&lt;br /&gt;
This enemy cannot be affected by:&lt;br /&gt;
* Stasis&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
[[Category:Oryx&amp;#039;s minions]]&lt;br /&gt;
&amp;lt;!-- COSMIC-BOT: end --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&amp;lt;!-- How to fight it: what to dodge, what to bring, where to stand. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
&amp;lt;!-- Loot is not in the game&amp;#039;s object data, so it is not generated. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;/div&gt;</summary>
		<author><name>CosmicBot</name></author>
	</entry>
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