<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki-dev.rrobinson.me/index.php?action=history&amp;feed=atom&amp;title=Prism_of_Dire_Instability</id>
	<title>Prism of Dire Instability - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki-dev.rrobinson.me/index.php?action=history&amp;feed=atom&amp;title=Prism_of_Dire_Instability"/>
	<link rel="alternate" type="text/html" href="https://wiki-dev.rrobinson.me/index.php?title=Prism_of_Dire_Instability&amp;action=history"/>
	<updated>2026-09-02T05:31:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki-dev.rrobinson.me/index.php?title=Prism_of_Dire_Instability&amp;diff=2453&amp;oldid=prev</id>
		<title>CosmicBot: Sync Prism of Dire Instability from game data</title>
		<link rel="alternate" type="text/html" href="https://wiki-dev.rrobinson.me/index.php?title=Prism_of_Dire_Instability&amp;diff=2453&amp;oldid=prev"/>
		<updated>2026-09-02T04:31:57Z</updated>

		<summary type="html">&lt;p&gt;Sync Prism of Dire Instability from game data&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- COSMIC-BOT: generated from game data. Edits inside this block are overwritten on the next sync. --&amp;gt;&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name        = Prism of Dire Instability&lt;br /&gt;
| image       = Item Prism of Dire Instability.png&lt;br /&gt;
| rarity      = Epic Untiered&lt;br /&gt;
| rarityslug  = epic-untiered&lt;br /&gt;
| tier        = UT&lt;br /&gt;
| slot        = Prism&lt;br /&gt;
| slotcat     = Prisms&lt;br /&gt;
| category    = Ability&lt;br /&gt;
| description = Seemingly bleak at first, this prism has erratic magical properties looming inside, which affect the light it scatters in unforeseen ways.&lt;br /&gt;
| damage      = 200&amp;amp;ndash;320&lt;br /&gt;
| range       = 4.2 tiles&lt;br /&gt;
| dps         = 260&lt;br /&gt;
| mpcost      = 80&lt;br /&gt;
| stats       = +40 Maximum MP&amp;lt;br /&amp;gt;+2 Attack&amp;lt;br /&amp;gt;+2 Wisdom&lt;br /&gt;
| feedpower   = 900&lt;br /&gt;
| famebonus   = 2%&lt;br /&gt;
| xmlid       = Prism of Dire Instability&lt;br /&gt;
| type        = 0x0d42&lt;br /&gt;
| source      = EmbeddedData_EquipCXML.dat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Prism of Dire Instability&amp;#039;&amp;#039;&amp;#039; is a epic untiered [[:Category:Prisms|prism]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Seemingly bleak at first, this prism has erratic magical properties looming inside, which affect the light it scatters in unforeseen ways.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Stat bonuses ==&lt;br /&gt;
{| class=&amp;quot;wikitable cosmic-stats&amp;quot;&lt;br /&gt;
! Stat !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Maximum MP || +40&lt;br /&gt;
|-&lt;br /&gt;
| Attack || +2&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Projectile ==&lt;br /&gt;
{| class=&amp;quot;wikitable cosmic-stats&amp;quot;&lt;br /&gt;
! Property !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Damage || 200&amp;amp;ndash;320&lt;br /&gt;
|-&lt;br /&gt;
| Shots || 1&lt;br /&gt;
|-&lt;br /&gt;
| Range || 4.2 tiles&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 60&lt;br /&gt;
|-&lt;br /&gt;
| Lifetime || 700 ms&lt;br /&gt;
|-&lt;br /&gt;
| Pierces enemies || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Average DPS || 260&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Average DPS assumes every projectile hits and no critical strikes. Rate of fire is the multiplier the game applies to one shot per second.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Decoy&amp;#039;&amp;#039;&amp;#039; &amp;amp;mdash; statmod: 27, duration: 3, numShots: 10&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Epic Untiered items]]&lt;br /&gt;
[[Category:Prisms]]&lt;br /&gt;
&amp;lt;!-- COSMIC-BOT: end --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;!-- What the game data cannot say: how it plays, where it drops, who it suits. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&amp;lt;!-- Buffs, nerfs and reworks, newest first. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>CosmicBot</name></author>
	</entry>
</feed>