Shrek
Appearance
Shrek

Boss
| Defences | |
|---|---|
| Health | 999,999 |
| Defense | 99 |
| Immune to | Paralyzed Stasis Dazed Slowed |
| Offence | |
| Attacks | 10 |
| Highest damage | 640 |
| Longest range | 28 tiles |
| Other | |
| Size | 160% |
| Game data | |
| Object id | Shrek |
| Type | 0x63e7 |
| Defined in | EmbeddedData_EquipCXML.dat |
Shrek is a boss. It has 999,999 health and 99 defense.
Attacks
| Projectile | Damage | Range | Inflicts | Notes |
|---|---|---|---|---|
| Shr1 | 240–300 | 2.4 | Slowed (8s), Unstable (8s) | |
| shr2 | 140 | 16 | Armor Broken (6s) | |
| shr3 | 160 | 10.8 | Slowed (3s), Bleeding (3s) | pierces |
| shr4 | 60–80 | 24 | ||
| shr5 | 140–200 | 14 | returns | |
| shr6 | 160–200 | 28 | ignores defense, returns | |
| shr7 | 280 | 16 | Armor Broken (6s) | |
| shr8 | 320 | 10.8 | Slowed (3s), Bleeding (3s) | pierces |
| shr5 | 560 | 12 | Armor Broken (6s) | |
| shr8 | 640 | 8.4 | Slowed (3s), Bleeding (3s) | pierces |
This enemy has an armor-piercing attack: defense does not reduce its damage.
Immunities
This enemy cannot be affected by:
- Paralyzed
- Stasis
- Dazed
- Slowed